Ep. 1 Lessons in Virtual Reality

In the first episode of Hussam’s Lessons in Virtual Reality, Hussam discusses the basics of Autodesk 3ds Max.  To ask Hussam questions or suggest topics for upcoming shows email him at hsk@gaa.com.

Hussam received is Master of Architecture degree from the Catholic University of America’s School of Architecture and Planning and has his certification from Autodesk® in 3ds Max®. He is currently the Virtual Reality Manager at Giuliani Associates Architects.

You may reach Hussam with questions about the material he covers on “Hussam’s Lessons in Virtual Reality” by sending him an email at hsk@gaa.com .

* Autodesk and 3ds Max are registered trademarks of Autodesk.

Introduction to Autodesk 3ds Max Design

Overview
Visualization Workflow
The Autodesk 3ds Max Design Interface
Menus and Toolbars
Status Bar
The Command Panel
Setting the Project Folder and Configuring User Paths
Viewport Configuration and Navigation
Object Selection Methods
Basic Functions
Modeling with Primitives
Applying Transforms
SubObject
Mode
Reference Coordinate Systems and Transform Centers
Cloning and Grouping

Poly Modeling with Graphite Tools
Statistics in Viewport
Starting a Visualization Project
Autodesk 3ds Max Design Configuration
Video Modes
Preferences
Configure Paths
Units Setup
Customizing the User Interface
Assembling Project Files
Data Linking and Importing
DWG Link and Import Options
Importing Models from Revit
Layer and Object Properties
3D Modeling from 2D Objects

  • Drawing 2D Lines
  • The Lathe Modifier
  • 2D Booleans
  • Terrain Objects
  • The Extrude Modifier
  • Boolean Operations
    • The Sweep Modifier (Optional)
    • Loft Objects
  • Using Snaps for Precision
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